Apprentice Mage

(image)

Trained in swordsmanship as a boy and the magical arts as a young man, Apprentice Mage is talented at both but an expert in neither.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from:
Advances to: Apprentice Necromancer
Cost: 15
HP: 38
Moves: 6
XP: 60
Level: 1
Alignment: neutral
Id: PR_Apprentice Mage
Abilities:

Attacks (damage × count)

(image)short sword
melee
4 × 3
blade
(image)magic blast
ranged
6 × 2
impact
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:14:15 2024.