Arcmage

(image)

Arcmage. Resists fire and cold. This unit uses the same sprites as the Arch-Mage from core

 

Information

Advances from: Magi
Advances to: Highmage
Cost: 20
HP: 32
Moves: 5
XP: 70
Level: 2
Alignment: neutral
Id: EMMR_Arcmage
Abilities:

Attacks (damage × count)

(image)staff
melee
5 × 2
impact
(image)fireball
ranged
7 × 3
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire20%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:15:26 2024.