Frontier villages or towns do not always have a garrison watching over them. Thus, it is required for every able-bodied men and even women to take up arms in times of a raid on their homes. While the men take clubs, daggers, or bows, women have to make due with staffs and slings. Though not strong enough to defeat an enemy by themselves, these women are extremely hard to hit due to their dodging combat style.

Special Notes: This unit is capable of distracting opponents, allowing allied units to trespass their Zones of Control and move unhindered around them.



Advances from:
Advances to: Huntress
Cost: 15
HP: 29
Moves: 7
XP: 40
Level: 1
Alignment: chaotic
Id: Tracker
Abilities: distract

Attacks (damage × count)

5 × 2
3 × 3


(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Thu Jul 2 01:47:21 2020.