Ice Golem

(image)

Ice elementals, once gathering enough elemental essence, can absorb more ice and grow larger and stronger. Although they are weak, they can take massive amounts of damage before they are destroyed to shards.

Special Notes: This unit will recover 5 HP per turn while on snowy or icy terrain. The effects of poison will not be prolonged or cured.

 

Information

Advances from:
Advances to:
Cost: 29
HP: 48
Moves: 4
XP: 76
Level: 2
Alignment: neutral
Id: Ice Golem
Abilities: ice convalesence

Attacks (damage × count)

(image)fist
melee
10 × 3
impact

Resistances

(icon) blade50% (icon) pierce60%
(icon) impact30% (icon) fire-30%
(icon) cold70% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen160%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:44:24 2024.