Leeches are universally known for their common diet, the warm blood of various bigger creatures. However, this is exactly why they are often used for medicinal purposes.

Although not directly related, the same name is applied to groups of strange worms attached to the ground, found under caves, who are not a great danger as they cannot move around to search for prey. Instead, they await unwary victims who get close enough for them to be able to trap them in their deadly tentacles and then swallow their blood, which increases their strength and heals their wounds.

It is fortunate that they have not developed legs; otherwise, they would be an almost unstoppable menace to explorers and dwellers of the caves they inhabit.

Special Notes: During battle, this unit can drain life from victims to renew its own health. This unit regenerates, which allows it to heal as though always stationed in a village. This unit gains 1 hitpoint added to its maximum whenever it kills a living unit.



Advances from:
Advances to:
Cost: 70
HP: 42
Moves: 1
XP: 50
Level: 1
Alignment: neutral
Id: Leech
Abilities: regenerates, feeding

Attacks (damage × count)

(image)drainer(pierce attack) pierce9 × 2(melee attack) melee(drains)


(icon) blade-20% (icon) pierce10%
(icon) impact10% (icon) fire-20%
(icon) cold0% (icon) arcane-10%


TerrainMovement CostDefense
(icon) Castle60%
(icon) Cave40%
(icon) Coastal Reef30%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat40%
(icon) Forest50%
(icon) Frozen20%
(icon) Fungus50%
(icon) Hills50%
(icon) Mountains60%
(icon) Sand30%
(icon) Shallow Water20%
(icon) Swamp20%
(icon) Unwalkable0%
(icon) Village60%
Last updated on Sat May 18 02:02:56 2019.