Hell Guardian


Only the very best guards in the Empire’s service are allowed access to equipment forged by blacksmiths from Inferno. These men are said to be able to withstand a rockslide if need be, protected by their stalwart devotion to the ruling lords of Inferno.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. The steadiness of this unit reduces damage from some attacks, but only while defending.



Advances from: Doom Guard
Advances to:
Cost: 80
HP: 63
Moves: 4
XP: 150
Level: 3
Alignment: chaotic
Id: Hell Guardian
Abilities: steadfast

Attacks (damage × count)

(image)sword(blade attack) blade9 × 4(melee attack) melee
(image)shield(impact attack) impact20 × 1(melee attack) melee(slows)


(icon) blade30% (icon) pierce30%
(icon) impact20% (icon) fire10%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen20%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains20%
(icon) Sand220%
(icon) Shallow Water10%
(icon) Swamp10%
(icon) Unwalkable20%
(icon) Village140%
Last updated on Sat May 18 02:02:59 2019.