Hell Guardian

(image)

Only the very best guards in the Empire’s service are allowed access to equipment forged by blacksmiths from Inferno. These men are said to be able to withstand a rockslide if need be, protected by their stalwart devotion to the ruling lords of Inferno.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. The steadiness of this unit reduces damage from some attacks, but only while defending.

 

Information

Advances from: Doom Guard
Advances to:
Cost: 80
HP: 63
Moves: 4
XP: 150
Level: 3
Alignment: chaotic
Id: Hell Guardian
Abilities: steadfast

Attacks (damage × count)

(image)sword(blade attack) blade9 × 4(melee attack) melee
(image)shield(impact attack) impact20 × 1(melee attack) melee(slows)

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact20% (icon) fire10%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen20%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains20%
(icon) Sand220%
(icon) Shallow Water10%
(icon) Swamp10%
(icon) Unwalkable20%
(icon) Village140%
Last updated on Sat May 18 02:02:59 2019.