Errant Soul

(image)

These lost souls have wandered the barren wastelands of Irdya ever since the Fall, trapped in ethereal bodies that only vaguely resemble their former living appearances.

Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from:
Advances to:
Cost: 9
HP: 12
Moves: 6
XP: 25
Level: 0
Alignment: chaotic
Id: Errant Soul
Abilities:

Attacks (damage × count)

(image)touch(arcane attack) arcane3 × 3(melee attack) melee(drains)
(image)wail(cold attack) cold2 × 2(ranged attack) ranged

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village50%
Last updated on Sat May 18 02:02:59 2019.