Goblin Mage Neophyte

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Grnk has now been Wyssauba's apprentice for half a year. He is extremely frustrated by the lack of training he receives from his mentor and by rarely ever being allowed to accompany the mages on any of their excursions. He is feeling weak and soft and not at all prepared for the inevitable next confrontation with the Master's forces.

Grnk has also noticed a significant degradation of his battle skills ever since Wyssauba convinced him to give up the traditional goblin spear and his self-taught fireball attack for magical spear attacks. Wyssauba does not seem to share Grnk's concerns. 'Give it time, you cannot rush these things. It will pay off in the long run,' is the most Grnk ever gets.

When he is not blinded by anger and frustration, Grnk must nevertheless admit that not all progress has stagnated. He is now able to deflect some of the power of magical attacks and his innate trepidation when fighting during the day has disappeared.

On Wyssauba's advice, Grnk now uses magical spear attacks that look like normal goblin spears but have the power and effect of a magical attack. 'You want to fool your enemies into thinking that you are just a normal, weak goblin,' Wyssauba says. 'I don't even feel as strong as that,' Grnk retorts, although he — usually — does not say that out loud.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

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Information

Advances from:
Advances to:
Cost: 999
HP: 41
Moves: 5
XP: 48
Level: 1
Alignment: neutral
Id: Goblin Mage Neophyte
Abilities: skirmisher

Attacks (damage × count)

(image)magical spear
melee
4 × 3
arcane
magical
(image)magical spear
ranged
6 × 3
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire15%
(icon) cold0% (icon) arcane15%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:29:12 2024.