Dwarvish Pioneer

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Dwarvish Wanderers who survive on the frontier long enough eventually graduate into the ranks of the Pioneers. Often sent into unknown or hostile territory with the advance party, Pioneers are an invaluable asset, able to trap game or ensare fleeing foes, preventing enemy scouts from reporting their presence. Like Wanderers, Pioneers are best used as support units to other, harder hitting companions.

As members of the Stoneguard Clan, Pioneers generally fare better in forests and slightly less well in mountains than other dwarves.

Special Notes: This unit's attack ensnares the opponent, making them easier to hit and also hindering their movement for a turn. Does not stack with Cripple.

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Information

Advances from: Dwarvish Wanderer
Advances to: Dwarvish Roamer
Cost: 32
HP: 42
Moves: 5
XP: 64
Level: 2
Alignment: neutral
Id: Stoneguard Pioneer
Abilities:

Attacks (damage × count)

(image)dagger
melee
8 × 3
blade
(image)bolas
ranged
8 × 2
impact
ensnare

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest140%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains160%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:31:15 2024.