Sword Dancer

(image)

It is no secret that a chakram's main drawback as a melee weapon is its short length. Thus, when they are able to, experienced blade dancers always switch to shortswords to solve this issue. They do still carry chakrams for ranged combat, though, which they have become better at. They still use the same psychedelic substances before combat, so their fighting style with swords isn't all that different from when they used chakrams. Their enhanced reflexes allow them to easily dodge most of enemy attacks, while mercilessly slicing their enemies into pieces.

Special Notes: Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

 

Information

Advances from: Blade Dancer
Advances to:
Cost: 36
HP: 48
Moves: 6
XP: 100
Level: 2
Alignment: chaotic
Id: EoMa_Sworddancer
Abilities:

Attacks (damage × count)

(image)swords(blade attack) blade5 × 5(melee attack) melee(berserk)
(image)chakram(blade attack) blade7 × 2(ranged attack) ranged(skilled)

Resistances

(icon) blade-20% (icon) pierce-20%
(icon) impact-10% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Sat May 18 00:39:20 2019.