Saurian Blowgunner

(image)

Saurians are very small of frame, and though they are somewhat frail because of this, they are very, very agile. In combat, their size allows them to dart past defenses that would hold any grown man at bay, making them a tricky foe to deal with.

While most saurian soldiers choose to use spears, others prefer light ranged weapons, usually blowguns with poisoned darts. Their weaponry combined with their agility is something that shouldn't be underestimated.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from:
Advances to: Saurian Crossbowman
Cost: 15
HP: 26
Moves: 6
XP: 32
Level: 1
Alignment: neutral
Id: EoMa_Saurian_Shooter
Abilities: skirmisher

Attacks (damage × count)

(image)staff
melee
4 × 2
impact
(image)blowgun
ranged
5 × 3
pierce
poison

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Sat Apr 13 00:55:50 2019.