Nightmare

(image)

Nightmares are ghostly animated remains, held together by anti-magic. Their fiery touch can drain a creature's life force, as well as making them hallucinate. Many speculate that the these things may very well have originated from whatever is on the other side of the Dark Portals.

Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

 

Information

Advances from:
Advances to: Mara
Cost: 19
HP: 25
Moves: 6
XP: 48
Level: 1
Alignment: chaotic
Id: EoMa_Nightmare
Abilities:

Attacks (damage × count)

(image)touch(fire attack) fire5 × 3(melee attack) melee(magical, drains)
(image)chaotic blast(fire attack) fire4 × 2(ranged attack) ranged(skilled)

Resistances

(icon) blade35% (icon) pierce35%
(icon) impact35% (icon) fire30%
(icon) cold-15% (icon) arcane5%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Sat May 25 00:35:54 2019.