Carpet Master

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Captains of the winds, any carpet master can attest to having ridden the skies more times than he can count. A carpet master’s worth is still his ability to scout over long distances, though his ranged attacks have become something to be feared. Through battle, his accuracy with the powder bombs has improved considerably, allowing him to strike even the most elusive or well-protected of targets. Prized with a more regal carpet, the carpet master soars through the air as effortlessly as any bird.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

(portrait)

Information

Advances from: Carpet Rider
Advances to:
Cost: 33
HP: 42
Moves: 9
XP: 100
Level: 2
Alignment: lawful
Id: EoMa_Carpet_Master
Abilities: skirmisher

Attacks (damage × count)

(image)irritant powder(pierce attack) pierce7 × 1(melee attack) melee(first strike)
(image)magical powder(cold attack) cold7 × 3(ranged attack) ranged(slows, marksman)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave320%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus330%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Sat May 25 00:35:48 2019.