Dark Mage

(image)

Despite his increased magical powers, this man holds on to his short sword as his melee weapon of choice on his way to become a necromancer worthy of his master.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: Dark Apprentice
Advances to: Dark Lord
Cost: None
HP: 52
Moves: 6
XP: 90
Level: 2
Alignment: chaotic
Id: DarkApprenticeNecromancer
Abilities: unholy devotee, side turn

Attacks (damage × count)

(image)short sword
melee
8 × 3
blade
plague
(image)chill wave
ranged
13 × 2
cold
magical
(image)shadow wave
ranged
7 × 3
arcane
magical
soultaker

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 02:52:35 2024.