Dunefolk Preserver

(image)

As high rank wanderers, Preservers have made it into their life-duty to preserve and provide the knowledge gatherered within the confines of the monasteries of their order from one generation to the next among their ilk, and delivering it to the various peoples living outside the monastery walls. Years of hardship spent gathering the knowledge washes away any undesired traits of the man, an aura of calming serenity emanates from such an wise and learned figure. This also helps them providing aid to armies of the dunefolk combatting their powerful adservaries.

Special Notes: This unit neutralizes time of the day bonus or malus in the surrounding hexes. This unit disrupts the magical attacks of it's opponents, causing those attacks to suffer less chance to hit. This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Dunefolk Remembrancer
Advances to: Dunefolk Oathbearer
Cost: 55
HP: 64
Moves: 5
XP: 152
Level: 3
Alignment: neutral
Id: Exi Dunefolk Preserver
Abilities: aura of balance, illuminates

Attacks (damage × count)

(image)berdysch
melee
12 × 3
blade
(image)magic missile
ranged
11 × 2
pierce
magical

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact-10% (icon) fire30%
(icon) cold30% (icon) arcane40%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills250%
(icon) Mountains340%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:15:07 2024.