Fey Martialist

(image) (image)

Required XP: 180

Most practicers of martial arts specialize in either ranged or close combat, some further specialize in offensive or defensive tactics. But select few strive to become generalists. Fey Martialists rightfully consider their longevity to be a valuable asset in their pursuit of jack-of-all-trades path. They also excel in making their failures contribute to subsequent successes by working around their opponents' defenses with trick shots and exquisite swordplay.

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Information

Advances from: Fey Kensai, Fey Sentinel
Advances to:
Cost: 92
HP: 60
Moves: 6
XP: 180
Level: 3
Alignment: neutral
Id: Fey Martialist 3
Abilities:

Attacks (damage × count)

(image)sword
melee
9 × 4
blade
feinting
(image)bow
ranged
9 × 4
pierce
feinting

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:41:18 2024.