Zephyr

(image)

This unit is from the Era of Chaos. Its coding and art were done by the various people who created the Era of Chaos.

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Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

 

Information

Advances from: Sylph
Advances to: Djinn
Cost: 45
HP: 44
Moves: 6
XP: 90
Level: 2
Alignment: neutral
Id: AE_chs_elementals_Zephyr
Abilities:

Attacks (damage × count)

(image)scimitar(blade attack) blade5 × 3(melee attack) melee
(image)northern wind(cold attack) cold10 × 3(ranged attack) ranged(marksman)
(image)tornado(impact attack) impact14 × 2(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave220%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus220%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Sat May 18 01:16:07 2019.