Gast

(image)

Enslaved within a shroud of enchantments, a trapped spirit may be likened to the wind in the sails of a ship. This damned vessel becomes an unfailing servant which can be bound to whatever task their master sees fit.

Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from:
Advances to: Wraith, Sceadu
Cost: 20
HP: 18
Moves: 7
XP: 30
Mæþ: 1
Alignment: chaotic
Id: Ghost
Abilities:

Attacks (damage × count)

(image)æthrine
neahfeoht
4 × 3
runlic
drains
(image)hropan
feorfeoht
3 × 3
ceald

Resistances

(icon) ecg50% (icon) stice50%
(icon) dynt50% (icon) fyr10%
(icon) ceald70% (icon) runlic-10%

Terrain

TerrainMovement CostDefense
(icon) Beorgas150%
(icon) Burg150%
(icon) Coastal Reef250%
(icon) Deop Ƿæter250%
(icon) Fild150%
(icon) Fungus150%
(icon) Gefroren150%
(icon) Hyllas150%
(icon) Sand150%
(icon) Sceald Ƿæter250%
(icon) Scræf150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Þorp150%
(icon) Ƿeald150%
Last updated on Fri Apr 20 11:46:43 2018.