Ancestor

(image)

Revered warriors of old roam through the elven forests, visible only due to their shining silver swords. They are only partially present in the mortal realm, and wounds close as if they had never existed. Their voice can whisper in the wind words that chill the hearts of their enemies, making them, ocassionally, abandon the fight prematurely, or even die of sheer fear.

Special Notes: Spirits have very unusual resistances to damage, and move quite slowly over open water. During battle, this unit can drain life from victims to renew its own health. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit can frighten enemy units that are next to it, making them fight worse. This unit will regenerate 5 HP per turn in forest or mushroom grove terrains.

 

Information

Advances from: Warrior Spirit
Advances to: Forefather
Cost: 44
HP: 25
Moves: 7
XP: 90
Level: 2
Alignment: chaotic
Id: Elvish Ancestor
Abilities: terror, sylvan spark

Attacks (damage × count)

(image)ancient blade
melee
5 × 4
arcane
drains
(image)requiem
ranged
3 × 3
cold

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Flat150%
(icon) Forest160%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Fri Apr 20 13:16:29 2018.