Magic Swordsman

(image)

Magic Swordsmen are a horror for the enemies. With fire and ice equipped they are extremely powerful against everything. Even Archers have fear: with magic Fireballs they are even more powerful. But they have a good side.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Light Warmage
Advances to:
Cost: 60
HP: 53
Moves: 8
XP: 130
Level: 3
Alignment: neutral
Id: Magic Swordsman
Abilities: leadership

Attacks (damage × count)

(image)Sword
melee
8 × 4
blade
magical
(image)fire sword
melee
5 × 4
fire
magical
(image)ice sword
melee
5 × 4
cold
magical
slows
(image)fireball
ranged
10 × 3
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:05:38 2018.