Deviant Medusid

(image)



Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded. This unit regenerates, which allows it to heal as though always stationed in a village. This unit can move unseen in deep water, requiring no air from the surface.

 

Information

Advances from: Tentaculate
Advances to:
Cost: 29
HP: 45
Moves: 6
XP: 60
Level: 2
Alignment: chaotic
Id: WE_Deviant_Medusid
Abilities: regenerates, submerge

Attacks (damage × count)

(image)tentacle
melee
6 × 6
impact
swarm

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact20% (icon) fire-30%
(icon) cold40% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle230%
(icon) Cave230%
(icon) Coastal Reef0%
(icon) Deep Water240%
(icon) Flat240%
(icon) Forest160%
(icon) Frozen320%
(icon) Fungus150%
(icon) Hills350%
(icon) Mountains40%
(icon) Sand140%
(icon) Shallow Water150%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village130%
Last updated on Fri Apr 20 12:55:07 2018.