Steel Cybercone

(image)

These units have no combat moves, period. While this makes them seem useless, they are actually nodes in which an extensive matrix of information travels. As such, they are responsible for broadcasting commands, making them roughly equivalent to a unit with Leadership. They are almost always protected by a phalanx of drones and are not easy to target. This unit upgrades to a Steel Cybercore if it can survive one battle, gaining 1 XP.

Special Notes: This unit has an attack which can only be used in defense. This unit has a leadership effect on all mechanical units.

 

Information

Advances from:
Advances to: Steel Cybercore
Cost: 16
HP: 18
Moves: 6
XP: 1
Level: 0
Alignment: neutral
Id: AnE_Steelhive_Cybercone
Abilities: broadcast

Attacks (damage × count)

(image)collide
melee
2 × 1
impact
defense
(image)battery pulse
ranged
2 × 1
fire
defense

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact-10% (icon) fire-10%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave340%
(icon) Coastal Reef140%
(icon) Deep Water140%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills140%
(icon) Mountains150%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable120%
(icon) Village160%
Last updated on Fri Apr 20 12:47:57 2018.