Golem Boss

(image)

After some time, the spirit inside of the Golem starts to change its visage, growing eyes of sort from which it can shoot missiles of cold.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit regenerates, which allows it to heal as though always stationed in a village.

 

Information

Advances from: Golem
Advances to:
Cost: 40
HP: 55
Moves: 4
XP: 100
Level: 2
Alignment: neutral
Id: AnE_EoMa_Golem_Boss
Abilities: regenerates

Attacks (damage × count)

(image)charge
melee
8 × 3
impact
charge
(image)missile
ranged
4 × 3
cold
magical

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact-5% (icon) fire50%
(icon) cold50% (icon) arcane50%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave130%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus130%
(icon) Hills130%
(icon) Mountains130%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable30%
(icon) Village130%
Last updated on Fri Apr 20 12:48:08 2018.